Facebook, Groupon, LinkedIn and Zynga: When an IPO Is Like a Bar Mitzvah

Growing pains: Internet start-ups feel them too--and in a big way, when they're valued in billions. Among Facebook, LinkedIn, Groupon, and Zynga, who will first become a man? (Yes, we push the bar mitzvah metaphor, but we didn't start it!)

Every new day seems to bring fresh news about Internet companies mulling, planning, or avoiding initial public offerings. Facebook, LinkedIn, Groupon, and now Zynga--the list goes on. “For many of these companies, an IPO seems more like a bar mitzvah,” an anonymous social media investor told the New York Times, in today's piece about how Zynga is in no hurry to go public. “It’s not very life-altering in the end, but rather something to get through.”

What are the varying IPO strategies of each of these companies? When is an IPO a simple rite of passage, and when is it something more? Is an IPO really like a bar mitzvah? An investigation.

Facebook

The largest IPO-related news of the last week has come from Facebook. As the privately-held company has grown and become more profitable, a shadow network of trading in its stock has sprung up, prompting investigation by the SEC. (If a company is deemed to have more than 499 shareholders, it must go public). With last week's news of Goldman Sachs's $450 million investment in the company, analysts have said the company is on its way to a Goldman-managed IPO. In the past, Facebook CEO Mark Zuckerberg has indicated no eagerness to go public, once saying, "Don't hold your breath." An IPO brings an onslaught of cash, with accompanying financial freedom--but it also brings all manner of public scrutiny. The Goldman Sachs investment has been a double-edged sword; on the one hand, it has given Facebook a massive infusion of money, while allowing it to remain private. On the other, the investment in itself has brought further scrutiny into the company's financials (and leaked Goldman documents have unveiled new details, for instance, that Facebook appears to have a 30% profit margin), virtually assuring an IPO.

For Facebook, its impending IPO--coming in 2012, most likely--has indeed been something like a bar mitzvah--awkward, tentative steps into adulthood. Zuckerberg may be torn between clinging to the company's adolescent vibe, while wanting the respectability that comes with a Goldman Sachs-backed public offering. Adulthood wins out in the end: After all, no longer do Zuck's business cards read, "I'm CEO...bitch."

LinkedIn

LinkedIn has swooped in as the first likely major Internet company IPO of 2011. it might seem surprising that LinkedIn would forge ahead of Facebook, which is so much larger and more heavily trafficked. But LinkedIn, as a social network for professionals, has always had something of an avuncular vibe to the younger-seeming Facebook, so it makes a certain amount of sense that it might hit this milestone sooner. “For us, first and foremost, it’s about our mission, which is to connect the world’s professionals,” CEO Jeff Weiner toldBloomberg in August. “An IPO, being public, raising money, that’s really a tactic that helps us ultimately achieve that long term objective.” For LinkedIn, did the rumblings of Facebook's Goldman Sachs investment prompt its own decision about an IPO? LinkedIn denied it to the Wall Street Journal last week, saying the decision about its own IPO had come in the fourth quarter of 2010, before the Facebook news. "Anybody who is suggesting timing is a function of Facebook misses the point completely," said one of those fabled "persons familiar with the matter," adding, "This has been in the works for months." If LinkedIn is a bar mitzvah boy, it's the one who has studied Torah eagerly and calmly throughout the seventh grade. But the fact that LinkedIn will soon become a man among boys hasn't led to a buttoned-up culture around the office, according to reports. Weiner recently instituted a "high-five zone" in front of his office. "Anyone who walks through the square, which is nearly impossible to avoid, must give a high five to others nearby, a sign declares," according to VentureBeat.

Groupon

Groupon had a chance to take a different route. In November, Google (itself a company that famously went through IPO growing pains) made a reported offer for the company for $6 billion. As soon as Groupon walked away from the deal, an IPO seemed likely, many outlets reported. By the end of December, Groupon had attracted many big institutional investors, and was "preparing to go public as soon as 2011," reported the Times. The company also hired a chief financial officer, Jason Child, who had previously overseen finances at Amazon.com. Like Facebook, Groupon's recent inflow of investment dollars at once helps the company remain private for a while, while also indicating an impending IPO. Paul Bard, and IPO analyst at Renaissance Capital, recently told MarketWatch that he thought Facebook and Groupon were on similar timetables, with Groupon likely to go public first.

Groupon's strategy is somewhat hard to read here; walking away from a $6 billion deal is enough to make anyone scratch their heads. Only time will tell whether Groupon made the right decision, refusing to sell itself short, or whether it lost a major opportunity.

Zynga

Zynga, the makers of popular social games FarmVille and CityVille, made headlinesyesterday simply for indicating that an IPO was not likely this year. Zynga's founder and chief executive Mark Pincus has spoken in no uncertain terms about his skepticism of outside investors, and his desire to keep his hand on the wheel. "It was really important to me to keep control of the company," he said at TechCrunch Disrupt in San Francisco in September. "If you want to build a house you're gonna live in," he said, "you need to have total control, or you have death by a thousand compromises." He added to his audience of tech entrepreneurs: "I would argue we should take half the valuation, if we can keep control of our companies." Pincus is like the bar mitzvah boy who is skeptical that you can wake up a boy one day, a man the next. He urges companies to invest in themselves, reaching adulthood gradually, and on their own terms. Though Zynga is in no rush to go public, it has indeed welcomed some investors, inevitably. According to the Times, it's gotten $360 million in funding rounds from various sources, including DST Global, the Russian firm that has invested extensively in Facebook. While Zynga is growing fast--300 million active users, with four of the five most popular social games--it is still undergoing growing pains. For one thing, it's heavily dependent on Facebook; almost three-quarters of its business is funneled through the social network. Zynga is working towards bringing its games to other platforms: Yahoo, the iPhone, the iPad. But as recently as September, Pincus had to admit that he didn't see his company as an indispensable part of the Internet landscape: "I think people can still imagine life without playing our games," he said at TechCrunch Disrupt. In October, he told Fast Company that he wanted to build "an Internet treasure."

Like Facebook, LinkedIn, and Groupon before it, Zynga is likely to find that it has to go public eventually, if it wants to get some of that bar mitzvah gilt.

BY DAVID ZAX via : http://www.fastcompany.com/

Acquisitions Signal Consolidation of Social Gaming

Betting on rising revenues as gaming goes social

The social gaming market is beginning to show signs of maturity, with Screen Digest predicting that its explosive growth will moderate in coming years. At the same time, major media and entertainment players are getting involved in the business and buying some of the most promising social gaming startups.Google has teamed up with Zynga for a social gaming property that the search engine has in the works, and it has acquired social app maker Slide. Both are signs that Google is making moves toward the social networking business, likely with a focus on games. Another social gaming company, Playdom, has been acquired by Disney. As eMarketer senior analyst Paul Verna commented, this is a sign that Disney is “betting that social gaming won’t die off as a passing fad, and that Facebook and other social venues will continue to support these games.” As the social gaming industry consolidates, there are two attractive revenue sources for the companies that buy in. The smaller of the two is ad support, which eMarketer predicts will bring in $142 million in the US this year.

Ad Spending on Social Games and Applications, 2009-2011 (millions and % change)

Virtual goods sales will account for a larger slice of the pie, according to ThinkEquity.

US Social Gaming* Revenues, by Type, 2009 & 2012 (millions)

“Over the past year, social gaming has become a cultural phenomenon and a revenue driver for an industry that is otherwise struggling to maintain growth,” said Verna. “Facebook was on the ground floor of this trend with Zynga, and other top companies such as Google and Disney are now jumping in. “I don’t think we’ve seen the last of this wave of consolidation,” he added. “I expect other social networks, internet portals and entertainment companies to shift resources toward the social gaming space while they still see it as a potential money-maker.”

Zynga Raises $150 Million More From Softbank

Zynga-picture1


News broke yesterday evening that social gaming giant Zynga has raised $150 million from Japanese firm Softbank Capital, bringing the company’s total funding up to a whopping $366 million. We’ve confirmed the funding from sources close to Zynga. The investment from Asia will likely pave the way for Zynga’s expansion into the Japanese market. Zynga already has interests in the Asian market. The company just bought Chinese gaming company XPD Media and opened up an office in Beijing. And earlier this year, Zynga set up shop in Bangalore, India. According to a report by VentureBeat in April, this latest investment is likely part of a larger partnership with Softbank in Japan. The social gaming market in Asia has potential both in terms of a massive user base and talent. But as Zynga expands its footprint to these areas, the company will also encounter a number of worthy competitors in the region, including Japan’s DeNa group and China’s Tencent and Shanda. Last fall, Zynga raised $180 million in funding from DST and others. More recently, the company’s valuation was estimated around $4 billion.

Social Gaming Shows Potential

Maturing market attractive for brands

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Social gaming has become an online phenomenon. Thanks to the massive popularity of Facebook and the addictive appeal of real-time simulation games, social gaming has gained widespread adoption. The runaway success of FarmVille and other social games such as Zoo World, Happy Aquarium, Pet Society and Restaurant City has spawned an industry that generated an estimated $725 million in the US alone in 2009 and is expected to triple by 2012, according to ThinkEquity. “The success of social gaming is part of a broader transformation to more casual, socially interactive environments,” said Paul Verna, eMarketer senior analyst and author of the new report, “Social Gaming: Virtual Crops Yield Real Profits.” “Forecasts call for continued growth in the social gaming audience, and companies that have built their businesses in the traditional video game industry are shifting resources toward this newer form of game play.”

US Social Gaming* Revenues, by Type, 2009 & 2012 (millions)

Trendstream and Lightspeed Research estimated that 25% of US Internet users ages 16 to 64 played social games monthly in February 2010. Based on eMarketer’s estimate of 160 million US Internet users ages 18 to 64 (the closest age range to Trendstream/Lightspeed’s survey), this represents nearly 40 million users.

Online Gaming Activities of US Internet Users, February 2010 (% of respondents)

Relatively few of those gamers are paying to play or to purchase virtual goods and currency, although those revenue streams make up a large percentage of total social gaming dollars. Other marketing opportunities abound, including custom games, product placements, in-game items, display ads and other branding plays. “Economic factors could affect the future of social gaming, and consumer behavior remains an unknown,” said Mr. Verna. “Playing addictive games that simulate farms, restaurants or mob families could be a long-term business proposition, but it could also be the ultimate fad. “If interest in these types of activities evaporates as quickly as it materialized, the social gaming industry could experience the same plunge as happened with virtual worlds,” he said.

Web 2.0 to China - Ok, Let’s Try This Again…

Yesterday, I had lunch with one of the top people in the Chinese Internet scene who said, “We have a saying here, ‘Internet multinationals all fail in China, Google was just the last one to go.’” As sayings go, that’s not especially catchy. But it is devastating. And true even if you count Google’s recent actions as a China morally-based forfeit. The stark truth is there are already more Chinese than Americans online and China is only at about 20% Internet penetration. And yet, so far, Yahoo is the only one to play this market well, by swapping its local assets and $1 billion for a 40% stake in Alibaba back in 2005.

But a funny thing has happened between my last trip to China in October of last year and my current trip. The Silicon Valley Web 2.0 gang has invaded. OK, “invaded” is the wrong word, it’s more like gingerly “waded into the pool.” Most of the entrants are being very cautious, staying below the radar with limited, hedged plans. But there is a clear trend of Web 2.0 testing the Chinese waters—and hoping it doesn’t make the mistake the first generation made.

The picture above– snapped at a Beijing newsstand where Scarlett Johansson and Sarah Jessica Parker were the only other faces I recognized– is a good metaphor for the kind of hey!-don’t-look-at-us!, easing-into-the-market approach the Web 2.0 generation is taking. (Note the word “metaphor.” I’m not implying Facebook planted this or even pitched the story to what I understand is an English language learning magazine.)

There is Playfish’s office, the Zynga acquisition of XPD Media and Hulu CEO Jason Killar’s recent visit to Beijing where he announced an impending China launch. Just last weekend Max Levchin of Slide hosted a developer day at the company’s Shanghai office. Who even knew Slide had a Shanghai office? (It’s interesting that Levchin grew up in Soviet Russia just like Google founder Sergey Brin but apparently doesn’t have the same hang up with the Chinese government.) Facebook is reportedly opening an office next and I spoke with several people over the last week who said they had gotten calls from headhunters.

Will Silicon Valley Web 2.0 companies do better than the 1.0 generation? It depends on what the community has learned from such abject failure. A few lessons seem obvious, judging by the new, more cautious approach.

Lesson #1: The Valley learned it can’t be cocky. No one is making bold statements about taking over the Chinese market the way Web 1.0 leaders did. I remember a keynote by Meg Whitman in the early 2000s where she boasted that the “Sun never sets on eBay,” so assured of its future in China. Yeah, that didn’t go so well. No one is swaggering into China with the same bravado today. China has developed more $1 billion-plus Internet companies than any other market and most of them started out as US copycats on features, where they excelled was in process, execution and business models. Today, Web entrepreneurs get that.

Lesson #2: It’s China’s house, you have to play by China’s rules. A lot of people hate this one, but it’s just reality. You know that scene in “Jerry Maguire” where Tom Cruise storms out of the office and says “WHO IS COMING WITH ME?” and pretty much only Renee Zellweger joins him? That’s pretty much what Google’s pull out of the China market in March was. Since that date, Web 2.0 companies have only upped their China hires.

Lesson #3: Hire first, launch later. Most of these offices are just development offices, taking advantage of local talent. But make no mistake: This is a savvy way to asses the market and build connections. Talent isn’t that cheap in Beijing and Shanghai relative to the rest of the emerging world and the price is escalating. Call it the Hulu model– the company had an R&D division in Bejing long before it announced its recent intention to actually launch service in China.

All-in-all these three lessons make for a smart strategy. China is the only country outside the United States that’s given birth to several billion-dollar-plus Internet companies and there’s some $20 billion in venture capital sloshing around this country, by some estimates, that’s anxious to find the next local crop. There’s no question there’s a lot of momentum investing here and a lot of these startups will fail. But whenever you have this much activity and 400 million people online, there will be more big hits too. This is simply not our market for the taking.

But where the Web 1.0 generation was too cocky, the question is whether the Web 2.0 generation is being too cautious. Online games and virtual goods are already big markets in China—bigger than in the US in fact. And there are already big local iterations of things like Facebook and Twitter. Is it already too late for some of these companies?

Clearly, the Valley is still trying to figure out how it plays in China. At least this generation is trying to learn, listen and make friends first and colonize later.

by Sarah Lacy via techcrunch.com